13 hours
2017-12-152018-01-14

DreamWorks - Senior Graphics / Rendering Engineer

NBC
Glendale, CA
  • Job Code
    36958BR
Company NBC Universal

Job Title DreamWorks - Senior Graphics / Rendering Engineer

Jobid 23768-386517

Location: Glendale, CA, 91222, USA

Description **Job Number** 36958BR

**Job Title** DreamWorks - Senior Graphics / Rendering Engineer

**Business Segment** Film

**Sub-Business** Film Animation Technology

**Posting Category** Technology/Engineering

**About Us** From the award-winning storytellers, artist and innovators at DreamWorks Animation and DreamWorks Animation Television come the beloved characters and stories that come alive on the big and small screens. From films like Shrek, How to Train Your Dragon and Trolls to original TV series including Trollhunters, Voltron and Home: Adventures with Tip & Oh, DreamWorks Animation continues to bring home the laughter, fun and courage to dream.



Visit www.dreamworksanimation.com to see our latest animated film and television productions.



DreamWorks is a division of NBCUniversal, one of the world’s leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience. NBCUniversal owns and operates a valuable portfolio of news and entertainment television networks, a premier motion picture company, significant television production operations, a leading television stations group, and world-renowned theme parks. NBCUniversal’s policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. NBCUniversal will consider for employment qualified applicants with criminal histories in a manner consistent with relevant legal requirements, including the City of Los Angeles Fair Chance Initiative For Hiring Ordinance, where applicable.

**Country** United States

**State** California

**City** Glendale

**Responsibilities**

Dreamworks Animation is looking for a passionate senior or principal graphics software engineer to join our rendering team in building our bleeding-edge raytracer MoonRay, as debuted at the HPG and SIGGGRAPH 2017 conferences. Our focus is to continue to deliver breathtaking images while being massively scalable across a single or multiple machines. We have been creating movie magic for over 22 years and we would love to have you join us.



The position will focus on a variety of work within the renderer and is a unique opportunity to work on brand-new, innovative technology aimed at delivering the highest quality images for movies, theme parks and more. We have a great, award-winning team and we are looking for an exceptional engineer to join us in pushing rendering boundaries.



The position requires strong software development skills, a solid graphics foundation and excellent knowledge of raytracing.

**Job Responsibilities**



+ Research: Review, analyze and propose designs within the context of current research publications



+ Development: Engineer our next-generation rendering technology



+ Performance: Develop and optimize code and algorithms for single (and multi-) machine efficiency and scalability



+ Collaborate: Work with artists to improve the technology in the creation of our movies

**Desired Characteristics**

+ B.S. or M.S. in Computer Science or equivalent experience



+ Strong rendering background in Monte Carlo raytracing and global illumination



+ Strong understanding of parallel programming models



+ Strong familiarity with current MCRT rendering research



+ Experience in core C/C++ software development in rendering, lighting or other graphics-related tools



+ Fluent in C++ Experience with SIMD/SPMD vectorization



+ Experience with parallel debugging and tuning tools



+ History of published contributions in the field of physically based rendering and ray-tracing



+ An enthusiasm to work on visual problems as well as hard systems, software design and parallel programming problems related to rendering



+ Experience in problem solving and balancing quick turnaround with long-term quality



+ Excellent communication skills and an aptitude for working in small teams



+ Ability to deliver robust and scalable code

We are an equal opportunity employer, offering a great work environment, challenging career opportunities, professional training and competitive compensation. Click Here to view the NBCUniversal Candidate Privacy Statement.



Categories

  • Engineering

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NBC
Glendale, CA

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NBC
Glendale, CA

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